import info.gridworld.actor.ActorWorld; import info.gridworld.actor.Critter; import info.gridworld.actor.Rock; import info.gridworld.grid.Location; import java.awt.Color; public class BlusterCritterRunner { public static void main(String args[]){ ActorWorld world = new ActorWorld(); //world.add(new Location(7, 8), new Rock()); //world.add(new Location(3, 3), new Rock()); //world.add(new Location(2, 8), new Rock(Color.BLUE)); //world.add(new Location(5, 5), new Rock(Color.PINK)); //world.add(new Location(1, 5), new Rock(Color.RED)); //world.add(new Location(7, 2), new Rock(Color.YELLOW)); world.add(new Location(1, 2), new Critter()); world.add(new Location(1, 3), new Critter()); world.add(new Location(4, 4), new Critter()); world.add(new Location(2, 5), new Critter()); world.add(new Location(2, 8), new Critter()); world.add(new Location(1, 5), new Critter()); world.add(new Location(3, 4), new Critter()); world.add(new Location(1, 4), new Critter()); world.add(new Location(3, 1), new Critter()); world.add(new Location(3, 9), new Critter()); world.add(new Location(2, 8), new Critter()); world.add(new Location(2, 9), new Critter()); world.add(new Location(1, 8), new Critter()); world.add(new Location(3, 3), new Critter()); world.add(new Location(2, 2), new BlusterCritter(2)); world.show(); } }