import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.Critter;
import info.gridworld.actor.Rock;
import info.gridworld.grid.Location;
import java.awt.Color;
public class BlusterCritterRunner {
public static void main(String args[]){
ActorWorld world = new ActorWorld();
//world.add(new Location(7, 8), new Rock());
//world.add(new Location(3, 3), new Rock());
//world.add(new Location(2, 8), new Rock(Color.BLUE));
//world.add(new Location(5, 5), new Rock(Color.PINK));
//world.add(new Location(1, 5), new Rock(Color.RED));
//world.add(new Location(7, 2), new Rock(Color.YELLOW));
world.add(new Location(1, 2), new Critter());
world.add(new Location(1, 3), new Critter());
world.add(new Location(4, 4), new Critter());
world.add(new Location(2, 5), new Critter());
world.add(new Location(2, 8), new Critter());
world.add(new Location(1, 5), new Critter());
world.add(new Location(3, 4), new Critter());
world.add(new Location(1, 4), new Critter());
world.add(new Location(3, 1), new Critter());
world.add(new Location(3, 9), new Critter());
world.add(new Location(2, 8), new Critter());
world.add(new Location(2, 9), new Critter());
world.add(new Location(1, 8), new Critter());
world.add(new Location(3, 3), new Critter());
world.add(new Location(2, 2), new BlusterCritter(2));
world.show();
}
}